We have a strategy for
Warp Pipe which will allow us to operate somewhat independent of the traditional third party game developer system (and hopefully generate net income quickly).
Our product roadmap begins with web-based services and will hopefully result with games on shelves running on the
demasked platform (a platform that will start as a web-based service). Our mantra is all about connecting gamers and keeping them in touch with each other without having to leave the game experience. This is not going to be clear initially, but the closer we get to our end goal, it will all come into play.
Times have changed since our
initial venture, as we now live in an environment that is more friendly to independent game companies. There are opportunities that did not exist two years ago that will allow us to exist and grow in what is a very competitive industry. That said, we will likely be spending a lot of time (Q2 2007 - ?) developing and releasing downloadable games for Xbox 360 and possibly Nintendo Wii (largely depending on what Nintendo's
plans are).
Lots of work ahead of us, expect to see some notable changes in the coming weeks.
Labels: demasked, nintendo, warp pipe, wii, xbox 360